!WARNING!
GETTING STARTED
• This Paintball Marker is NOT A TOY. Misuse can cause serious
• Tank valves must be installed or removed by qualified personnel.
1. First, place the BARREL BLOCKING DEVICE over the barrel.
• All tanks must be retested before the expiration date.
2. Always point your marker at a “SAFE” direction before use. To use, press the Top Button once on the back of the grip frame. Doing this the Upper LED will show Red Light and the marker will be in Safe Mode. To unlock from the Safe Mode, point the marker in a Safe Direction, and press the Bottom Button once. Doing this the Upper LED will show Green Light and the marker will be ready to paly.
IMPORTANT SAFETY INSTRUCTION AND GUIDELINS
injury or death.
• Recommend 18 years or older to purchase this product. Person under 18 must have adult supervision. • Read this manual, understand and follow the manual instructions for using this product. • Eye and face protection specially designed for paintball use, must be worn by user and persons within range at all times. • Treat all paintball markers as if it were loaded and able to fire. • Never look down the barrel or breech area of a marker. • Always use barrel blocking device when the marker is not in use. • Always chronograph this marker before playing paintball. • Never shoot any marker at velocities exceeds 300 FPS (Feet Per Second), or velocities which is greater than local fields or national laws allow. • Ensure all air lines and fittings are tightened and secured before installing the air tank.
IMPORTANT CO2/ HPA AIR TANK SAFETY INSTRUCTION AND GUIDELINES
• Improper use, filling, storage of this air tank may cause death, serious injury and property damage. • Air tanks must be filled only by properly trained personnel. • Do not over pressurize. Do not expose pressurized tanks to temperatures in excess of 130F° degrees (54°C). • Do not expose tanks to corrosive materials and do not clean with caustic cleaners. • Do not alter tanks in any way. • Tanks heated up to a temperature of 250F° degrees (54°C) or more must be condemned or re-qualified. • Keep air tanks out of reach of children. • The valve should NEVER detach from the tank canister. Should this occur, seek assistance from a qualified airsmith immediately. • Air tanks are use for the sport of paintball only.
* For detailed operation of the electronics please refer to page ( 7 ) 3. Firmly screw in the CO2/ HPA/ N2 air tank to the Bottom ASA (A091). Tighten the air tank clockwise all the way in the marker’s Bottom ASA. CAUTION: Never use any hand tool to screw air tank to the bottom ASA. 4. Attach a paintball hopper/ loader to the marker’s feed neck. 5. Remove the barrel blocking device and unlock the safe mode. CAUTION: Now the marker is LIVE, pulling the trigger will fire a paintball. Only test your marker at the safe direction or in a proper organized paintball field. 6. Check marker’s velocity FPS (Feet Per Second). Turning the Velocity Adjuster (P023) clockwise will increase the velocity. Counterclockwise will decrease the velocity.
• Do not shoot at people, animals, houses, cars or anything is not related to the sport of paintball. • Always keep the marker in Safe mode until ready for use.
• Always make sure the bolt is in the un-cocked position when marker is not in use.
7. After playing, take out all paintballs from the hopper. Then detach the hopper from the marker. CAUTION: There may be 1-2 paintballs in the breach area; take a couple more shots in a safe direction to make sure the marker is empty of paintballs.
• Any modifications or tampering of original factory parts will cause all warranties and liabilities from Azodin.
8. Place the barrel blocking device over the barrel and push the safety button in the safe mode.
• This owner’s manual should always accompany this marker for reference and in the event of resale and new ownership.
9. Unscrew the CO2/ HPA/ N2 air tanks from the marker’s bottom ASA. CAUTION: Never use any hand tool to screw air tanks to the bottom ASA.
• Fire only 0.68 caliber paintballs with this marker.
CO2 or HPA/ N2 Air tanks will have enough force to fly off and cause serious injury or death if the valve unscrews from the tank head. Look at the valve when removing the tank from the marker’s Bottom ASA (A021). Make sure that the valve is turning with the tank instead of staying with the marker. STOP IMMEDIATELY if valve starts to unscrew from the tank itself. Screw the tank back onto the marker’s Bottom ASA adapter and contact a qualified airsmith for further assistance.
10. Store the marker in a paintball gear bag or in a safe place.
USING THE ZEN BOARD TO TURN ON THE BOARD: Press the Top Button once to turn on the board. Upper LED will show Red Light (Safe Mode) and Lower LED will show Green Light (Default setting is Semi-Auto mode) If Upper LED Light is flashing Red Light, it means battery power status is low and the battery needs to be change. Battery power status can be verified by press Top Button once more to confirm. SAFF MODE: After turning on the board, press Lower Button once to turn off the Safe Mode and Upper LED Light will show Green Light to indicate the Eyes are on. Press Lower Button again to turn on the Safe Mode. Right now the Upper LED Light will show Red Light to indicate the Safe Mode is on. EYES ON/OFF: When Safety is on and Upper LED Light is showing Green Light (Eyes On). press the Top Button once and Upper LED Light will change to Orange Light to indicate the eyes are off. To turn the eyes back On, press Top Button again and Upper LED Light will showing Green Light again to indicate the Eyes are back on. When there is a ball break or Eyes are malfunction, Upper LED Light will Flash Green Light. Now press Top Button to turn off the Eyes and press Top Button again to turn the back Eyes on to determine the problem. If the Upper LED light still Flash Green Light, clean out the Eyes. FIRE MODE LOCK: To lock the marker in desired fire mode, a small Red Circuit Jumper needs to be removed…
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