YAKUZA SERIES OLED For the Bob Long Closer, Marq, Vice, and Protege 4C™ Technology by Extreme Paintball Design LLC, pat pend
Features Installation Board Operation OLED Diagrams Menu System Settings Recommendations FEATURES
Fully functional in the Bob Long Closer, Marq, Vice, and Protege Yakuza Series OLED graphical display system which shows eye status, battery life, current fire mode and max rate of fire, game timer, and menu system Includes super thin grip panels with a window for the OLED display Advanced microcontroller running at 16 Mhz Fully legal in the NPPL, PSP, and Millennium tournament series Licensed 4CTM technology enables automatic detection and use of 4 Eye boards (both normal and "laser" style) Utilizes the top eye set (if present) to dynamically maximize rate of fire and reduce chops Anti-breech bounce software to reduce chopping when a loader is running out of paintballs RF socket and wiring harness included to support Magna, Pulse, and other RF transmitters Multiple modes of fire: unlimited semi-automatic, adjustable semi-automatic, PSP ramping, PSP 3 round burst, NXL full-automatic, Millennium, custom ramping, auto-response, 3 round burst, and full-automatic Tadao trigger logic asynchronously monitors the trigger switch, using an interrupt based scan at 4 million times per second for the quickest response time and fastest semi-automatic Tadao dynamic eye logic watches for the bolt to return every shot, cycling the marker as fast as possible Rate of fire adjustable from 10 to 30 bps, plus unlimited rate of fire, and a 0.5 ms fine tuning setting Adjustable ABS programming eliminates first shot drop-off AMB (anti-mechanical bounce) and CPF (cycle percentage filter) algorithms help to prevent mechanical and switch bounce without missing real trigger pulls G-mode setting allows 3 different options for every fire mode More than 1 billion unique ways to adjust settings Extremely easy to use graphical and text based menu system for changing settings, which allows changes to nearly any variable, including debounce, dwell, loader delay, AMB, anti-bolt stick, fire mode, max rate of fire, fine rate of fire adjustment, eye mode, CPF, g-mode breakout, ramp start, ramp percentage, screen settings, settings profiles, and more All settings are stored in non-volatile memory so they are not lost when the battery is disconnected Power-efficient software and hardware lengthen battery life Automatic 20-minute idle power down saves batteries One-touch startup enables the marker to fire almost instantly Uses spring battery contacts so there’s no wiring harness to break or wear out 80 gram trigger microswitch Lifetime warranty against manufacturing defects Free Yakuza software updates at NPPL and PSP events Standard OLED color is blue - additional white OLED screen modules available separately
INSTALLATION Installation of the Yakuza board must be carefully done to avoid damaging the electronics or wiring harnesses. 1. Remove the grip panel from the left side of the grip frame, exposing the battery and circuit board. 2. Remove the battery and unplug the 8 pin wiring harness. 3. Remove the 3 mounting screws. 4. Gently pull the board out of the frame. If you use a spring to return the trigger, make sure to keep track of it and the return spring bracket that sits over the trigger switch. 5. Place the return spring bracket on the Yakuza board’s trigger switch. 6. Insert the Yakuza board into the grip frame. 7. Replace the 2 mounting screws for the trigger switch and the single screw down at the bottom of the board. Do not over-tighten. 8. Replace the battery. The positive terminal is towards the front of the frame, as shown by the + and – marks on the surface of the board. 9. Replace the grip panels. BOARD OPERATION Turn on the board by pushing the power switch. The OLED display will show the boot screen, followed by the main screen with the current fire mode, rate of fire, battery, and eye status visible. Turn off the board by pressing and holding the power switch for at least 1 second. The OLED display will turn off to indicate the board has shut down. The eye system is toggled on and off by quickly pressing and releasing the power switch. The OLED display will reflect the eye status, showing the number of active eyes as 0 when the eyes are turned off, and the number in use when the eyes are turned on. The use of the 4C™ eye system allows for much faster rates of fire because it can anticipate the next paintball being loaded into the breech and start the firing cycle early, which negates the delay time found in the pneumatics of the paintball marker. The Yakuza software was written specifically to take advantage of this arrangement, and automatically uses the top eye set when the loader is feeding fast enough. It can also determine when the top eye set is blocked by paint or debris, and will default to using only the bottom eye until the top is clear again. Once the top eye is clear, it will resume use of both eye sets. If used, the eye system cycles the marker as fast as possible. During each shot the eyes watch for the bolt to return, ending the current firing cycle and starting another as quickly as the pneumatics allow. If the eye system is continually blocked (e.g. putting your finger in front of the eyes) and is unable to see the bolt return after every shot, the max rate of fire will be reduced to about 12 balls per second to prevent further chopping, and the OLED display will display an eye malfunction. Firing the marker with paint and air will utilize the eye system correctly, maximizing the rate of fire. The programming menu system is activated by holding down the trigger while pressing the power switch. The OLED display will show “Menu system initiated….” Further details regarding the menu system can be found below. If selected in the menu system, the game timer will replace the current rate of fire indicator on the OLED display. Starting the game timer requires 2 steps: 1. Prime the…
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