Bob Long Tadao Odoshi G6R - English

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automatically uses the top eye set when the loader is feeding fast enough. It can also determine when the top eye set is blocked by paint or debris, and will default to using only the bottom eye until the top is clear again. Once the top eye is clear, it will resume use of both eye sets.

Odoshi G6R Board Instructions 4C is a registered trademark of Extreme Paintball Design, LLC pat pend

Based on the Musashi 8 software, with full support for the 4C™ eye system Includes 3 fire modes: uncapped semi-auto, capped semi-auto, and PSP/Millennium ramping. Programming mode allows changes to debounce, dwell, loader delay, fire mode, max rate of fire, and bolt delay. All settings are stored in non-volatile memory so they are not lost when battery is disconnected One-touch startup enables the marker to fire instantly Automatic 20 minute idle power down saves batteries Low battery indicator hardware and software shows battery level each time the marker is turned on

LED Indicator The multi-color LED that shines out the side of the grips shows which mode of operation the marker is currently in: Rapid Blinking Red At startup this indicates an exhausted battery Rapid Blinking Yellow At startup this indicates a low battery Rapid Blinking Green At start this indicates a good battery Solid Green Both top and bottom eye blocked (with 4C eyes) Solid Red Top eye blocked (with 4C eyes) Solid Blue Bottom eye blocked Slow Blinking Blue No ball in breech Slow Blinking Yellow Eye malfunction, max rate of fire reduced to 8 bps; clean eyes or make sure the gun is fired with paint and air Slow Blinking Red Eyes disabled

Power and Eye Operation Pressing and releasing the power button turns the marker on. The battery indicator will show the current power level of your battery with a flickering red, yellow, or green LED. After the battery indicator is displayed the LED will show the breech status according to the above listed colors. To turn the eye system off press and hold the power button until the LED changes to slow blinking red (approximately 1 second). To turn the board off continue to hold the power switch after the eye system toggles, until the LED turns off (approximately 2 seconds). The eyes are enabled when the marker is first turned on. The Odoshi G6R board supports the 4C™ eye system, and will automatically detect whether a single eye set or dual eye set is installed at start up. The use of the 4C™ eye system allows for much faster rates of fire because it can anticipate the next paintball being loaded into the breech and start the firing cycle early, which negates the delay time found in the pneumatics of the paintball marker. The Musashi 8 software was written specifically to take advantage of this arrangement, and

If used, the eye system cycles the marker as fast as possible. During each shot the eyes watch for the bolt to return, ending the current firing cycle and starting another as quickly as the pneumatics allow. If the eye system is continually blocked (e.g. putting your finger in front of the eyes) and is unable to see the bolt return after every shot, the max rate of fire will be reduced to about 8 balls per second to prevent further chopping, and the LEDs will blink yellow to indicate the eye malfunction. Firing the marker with paint and air will utilize the eye system correctly, maximizing the rate of fire. To determine if the eyes are working correctly, insert an object into the breech. Check to see if the LED changes from blinking blue to solid and then back to blinking blue once the object is removed.

Programming The tournament lock must be disabled in order to change settings on the board. The lock switch is located underneath the mounting boss near the battery terminals. It can be accessed with an allen wrench or other object that can fit through the provided hole. While the marker is turned off, press the lock button. The LED will flash red or green to indicate the status of the lock. Red means the lock is on, while green means the lock is off. When the lock and the marker are off, pull and hold the trigger, then push the power button. The marker will boot into programming mode, showing a rainbow sequence before stopping at solid green. Pulling and releasing the trigger quickly will toggle between the different programming modes: Green Purple Yellow Blue Red White

Debounce Dwell Loader delay Fire mode Fire mode max rate of fire Bolt delay

When the LED is lit for the desired setting, press and hold the trigger until the LED goes out. When you release the trigger, the LED will blink to show the current setting. For example, if the current setting for debounce is 5, the LED will blink green 5 times. Once the LED stops blinking, you have 2 seconds to begin entering the new setting. To enter the new setting, pull the trigger the desired number of times. For example, to set the debounce to 2, you must pull the trigger 2 times. Every time you pull the trigger the LED will light. After all settings have been changed, turn the marker off, using the power button.

Programming Example If you want to set the dwell to 8, you should: 1. Make sure the marker is powered off and the tournament lock is disabled. 2. Pull the trigger and push the power button to turn on the marker. 3. The LED shows a rainbow sequence then stops on solid green. This is the debounce mode. 4. Quickly pull and release the trigger 1 time to switch to the dwell mode. The LED will show purple. 5. Pull and HOLD the trigger until the LED turns off. 6. Release the trigger. The LED will blink out the current setting. 7. When the LED stops blinking, enter the new setting by pulling the trigger 8 times. 8. Wait until the LED turns back on, indicating programming has been completed. 9. Turn the marker off. Program Reset To reset all settings to factory defaults, hold down the lock button for 10 seconds while in programming mode. The LED will rapidly cycle through every setting color to indicate that the process has completed.

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Brand
Product Name
Tadao Odoshi G6R
Language
English
File Size
58.5 KB
File Type
PDF
Added
April 7, 2019